Screen Time ,Digital device use has increased in our daily lives. Whether at home or office, we must use mobile phones, laptops, and tablets to complete our tasks. The role of these devices has increased day by day. These digital devices are also helping kids in their studies, but at the same time, it has disadvantages. Using screens excessively can lead individuals to severe issues. That is why parents should limit their kid’s screen time. Otherwise, it can result in depression, anxiety, and low academic performance. Using parental control apps like OgyMogy is the best app for limiting screen time.
According to the (CDC), children aged 8 to 10 spend 6 hours using digital devices daily. And 11 to 14 years old, kids spend nine hours, and teens spend seven to eight hours in front of screens per day.
How much Screen time is best for Kids?
According to the experts, an adult should use a maximum of 1 hour of screens on weekdays and 2 hours on weekends. At this time, encourage kids to watch educational videos on the screens. Physical activities should replace the time they spend on screens. This change can benefit the kids and help them develop a disciplined routine. Spending much time on screen can be the reason for depression and laziness.
Parents should involve kids in more physical activities so that they spend more limited time on the screens. Encouraging kids to be engaged in outside activities can help healthily reduce their screen time.
What are the effects of too much time?
Excessive screen timing causes many problems in the person who use mobile screen excessively. The person who spends most of his time playing video games can be affected by obesity, diabetes, poor body posture, and lack of sleep.
Social media use can lead to severe issues of depression. It can lead to FOMO (Fear of missing out). The people who fall into the FOMO always get pessimistic about them and think that they are not enough. Watching people’s happy lives on social media can take an individual to depression, and only he has problems with their life. But they need to understand the reality that people on social media only show the things that they let other people see. On social media, everyone seems happy, which is why people start thinking negatively.
Moreover, children who spend more time on social media have more chances of facing cyberbullying, harassment, and online predators on social media. These issues can lead one to severe mental issues or think about ending his life. If addressed promptly, these issues can be resolved.
Parents need to limit their kid’s screen time and monitor what they are doing on their screens; otherwise, they can face online risks. If parents address these issues on time, they can take appropriate action to protect their children from all these issues. Using the best app, OgyMogy, for limiting screen time is the best way to protect kids from falling into online risks.
Tips for reducing screen time
To develop healthy screen timing, parents need to be more accountable to their children. They need to set good examples in front of children and also reduce their screen time. Kids follow what their parents do, so try to be a good role model.
Engaging your kids in outside activities can be the best way of reducing their screen time healthily. When kids are involved in physical activities, it can automatically result in low interest in screen activities.
Create a specific phone-free zone in the home. In that time, encourage your child to spend time with family. And share their daily experiences and their thought. Parents should try to be more engaged with children and listen to what their children are saying. This is how they can reduce screen time among kids and keep them secure from any potential issues.
Excessive screen time can be damaging to the development of children. Parents need to stay updated about their activities and encourage them to be involved in activities that help reduce the screen time of children. Using OgyMogy, the best app for limiting screen time can be the most effective way of reducing screen time.